A major part of the allure of the *Final Fantasy* Universes Beyond set for *Magic: The Gathering* is the manner so many cards tell well-known narratives. Consider the Tidus, Blitzball Star card, which gives a glimpse of the hero at the very start of *Final Fantasy 10*: a celebrated sports star whose secret weapon is a specialized shot that takes a defender out of the way. The card's mechanics reflect this with subtlety. Such flavor is prevalent in the complete Final Fantasy set, and some are not joyful stories. A number act as poignant callbacks of emotional events fans remember vividly to this day.
"Moving tales are a vital component of the Final Fantasy franchise," wrote a lead game designer for the set. "They created some general rules, but finally, it was largely on a case-by-case basis."
While the Zack Fair card may not be a tournament staple, it represents one of the release's most clever instances of flavor via mechanics. It artfully captures one of *Final Fantasy 7*'s most important story moments brilliantly, all while utilizing some of the product's central mechanics. And although it avoids revealing anything, those who know the story will quickly recognize the significance embedded in it.
For one mana of white (the hue of heroes) in this set, Zack Fair enters with a starting power and toughness of 0/1 but enters with a +1/+1 counter. By spending one generic mana, you can destroy the card to give another ally you control protection from destruction and move all of Zack’s counters, plus an Equipment, onto that chosen creature.
This design depicts a moment FF fans are all too remember, a moment that has been revisited multiple times — in the classic *FF7*, *Crisis Core*, and even alternate-timeline iterations in *FF7 Remake*. Yet it resonates powerfully here, conveyed entirely through card abilities. Zack makes the ultimate sacrifice to save Cloud, who then takes up the Buster Sword as his own.
Some necessary backstory, and here is your *FF7* warning: Years before the primary events of the game, Zack and Cloud are gravely wounded after a confrontation with Sephiroth. Following years of experimentation, the duo get away. During their ordeal, Cloud is delirious, but Zack ensures to take care of his comrade. They finally arrive at the outskirts outside Midgar before Zack is fatally wounded by forces. Left behind, Cloud in that moment claims Zack’s Buster Sword and assumes the persona of a first-class SOLDIER, which leads right into the start of *FF7*.
Through gameplay, the rules in essence let you relive this whole event. The Buster Sword is featured as a powerful piece of armament in the collection that requires three mana and grants the wielding creature +3/+2. So, for a total of six mana, you can make Zack into a respectable 4/6 while the Buster Sword equipped.
The Cloud Strife card also has deliberate interaction with the Buster Sword, enabling you to find for an weapon card. When used in tandem, these three cards play out like this: You cast Zack, and he gains the +1/+1 counter. Then you cast Cloud to fetch the Buster Sword out of your deck. Then you cast and attach it to Zack.
Due to the manner Zack’s sacrifice ability is structured, you can actually use it in the middle of battle, meaning you can “intercept” an assault and activate it to prevent the damage completely. So you can perform this action at a key moment, transferring the +1/+1 counter *and* the Buster Sword to Cloud. He then becomes a formidable 6/4 that, whenever he does damage a player, lets you pull extra cards and play two cards for free. This is just the kind of interaction meant when discussing “emotional resonance” — not revealing the scene, but letting the card design trigger the recollection.
But the flavor here is deeply satisfying, and it extends past just these cards. The Jenova, Ancient Calamity is part of the collection as a creature that, at the start of combat, puts a number of +1/+1 counters on a target creature, which then becomes a Mutant. This kind of implies that Zack’s starting +1/+1 token is, symbolically, the SOLDIER enhancement he underwent, which included modification with Jenova cells. This is a small reference, but one that implicitly ties the whole SOLDIER program to the +1/+1 counter ecosystem in the set.
This design avoids showing his death, or Cloud’s trauma, or the stormy location where it concludes. It does not need to. *Magic* enables you to recreate the legacy yourself. You choose the sacrifice. You transfer the sword on. And for a fleeting moment, while enjoying a card battle, you remember why *Final Fantasy 7* remains the most beloved game in the saga ever made.
Lena is a freelance writer and cultural enthusiast based in Berlin, passionate about sharing authentic stories and life lessons.